Sony India announced updates to the ELF-SR2 Spatial Reality Display, aimed at improving 3D content viewing without the need for special glasses or VR headsets. These updates include a new plugin, Software Development Kit (SDK), and applications to enhance its use across various industries.
Key Highlights:
- New plugin and SDK version 2.3.0 release, enhancing compatibility with Autodesk Maya and other 3D content creation software.
- The Spatial Reality Display now supports more intuitive design review and control methods, including the use of PlayStation controllers.
- Expanded compatibility with Autodesk 3dsMax®, ZBrush, and Blender for broader application in 3DCG production.
- Enhanced Spatial Reality Display Player functionality with version 1.1, optimized for exhibitions and presentations.
- Introduction of a vertical installation option for the ELF-SR2 model, providing flexibility for exhibitions and content showcasing depth.
- Open-source release of Spatial Reality Display Plugin for Preview on GitHub, allowing for community-driven improvements.
Enhancing 3D Compatibility and Experience
The latest Spatial Reality Display Plugin for Preview aims to improve the integration with digital content creation (DCC) tools. This update facilitates a more accurate display of complex structures and animations, challenging to replicate on traditional 2D screens. It focuses on providing a direct, real-time rendering of designs on the Spatial Reality Display, enhancing the creative and review processes in 3D animation and visual effects.
Software Compatibility and Creative Process Improvement
With support extending to Autodesk 3dsMax, ZBrush, and Blender, Sony’s enhanced plugins aim to elevate efficiency and quality in 3DCG production. This initiative allows creators to engage in a more intuitive creative process, exploring new perspectives during 3D content creation.
Expanding Display Options and Accessibility
The recent updates also include an innovative installation flexibility for the ELF-SR2 model, enabling vertical display setups. This addition caters to diverse exhibition requirements and enhances the viewing experience, especially for content that benefits from a depth-focused presentation.
Community-Driven Development
By releasing the source code of the Spatial Reality Display Plugin for Preview (BL) on GitHub, Sony encourages community involvement in the development process. This move allows users to contribute to feature enhancements and usability improvements, fostering a collaborative environment for technological advancement.
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